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AI Insights · Timothy · April 2024

Top 5 Shopping Games on Android in Guatemala: Q1 2024

An overview of the performance of the top 5 shopping games on the Android platform in Guatemala during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Shopping Games on Android in Guatemala: Q1 2024

The first quarter of 2024 saw notable performance trends among the top 5 shopping games on the Android platform in Guatemala. Here’s a detailed look at their weekly downloads, active users, and revenue.

Hypermarket 3D Simulator from Sunday.gg experienced a remarkable rise in weekly downloads, starting from 164 in early January and reaching 6.8K by the end of March. Similarly, its weekly active users soared from 160 to 23.1K over the same period. Despite the significant user engagement, the game did not generate any revenue.

Supermarket Game by FM by Bubadu showed a varied trend in weekly downloads, peaking at 2.9K in late January before settling at 1.9K in the last week of March. Active users mirrored this pattern, starting at 3.1K and ending the quarter with 3.3K. Like Hypermarket 3D Simulator, no revenue was recorded for this game.

Cashier 3D from Rollic Games had an initial spike in weekly downloads at 6K in early January but then dropped sharply to 231 by late February, before modestly climbing back to 1.6K by the end of March. Active users followed a similar trend, starting at 12.5K and dipping to 713 in early March, before recovering to nearly 3K. The game did not generate any revenue during this period.

My Mini Mart by Supersonic Studios LTD had fluctuating download numbers, starting at 3.3K in early January and decreasing to 312 by early February, then climbing to 990 by the end of March. Active users started high at 10.3K and saw a gradual decline, ending the quarter at 4.1K. The game recorded a small revenue of $15 in late January but none thereafter.

Supermarket: Shopping Games from Hippo Kids Games saw its weekly downloads peak at 1.6K in mid-January before declining to 737 by the end of March. Weekly active users followed a similar pattern, starting at 2.7K and ending at 2.2K. This game also did not generate any revenue throughout the quarter.

These insights, sourced from Sensor Tower, highlight the dynamic nature of user engagement with shopping games in Guatemala. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024